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The Bee-stiary

Worker Types

Type

Role

Appearance

Notable Members

Monster Bee Worker

The workers! What don’t they do? Gather nectar and pollen, make honey and bee bread, build hives, take care of brood, sting enemies, remember things for King. If it needs doing, they do it!

Looks like a honeybee worker, maybe just a bit bigger!

Niobee! Possibly, whether or not she was a monster bee prior to becoming conduit is debatable, but she was close enough as to make no practical difference.

Monster Bee Communer

Communications! They extend the queen and hive’s mana to reach out to distant members of the hive! They also make it easier for the queen to look through her children’s senses.

The same size and shape as a worker, but with extra fuzzy antennae, like a moth’s. Their eyes and antennae glow when they connect to the hive.

Monster Bee Gardener

Take care of plants! They can analyze a plant’s mana and determine its health. They are also exceptionally good at pollination, and with perks can even plant seeds directly!

Around bumblebee size, they are fuzzier and have larger pollen baskets for better pollen gathering, longer tongues for nectar drinking, bigger mandibles for digging and trimming, and fuzzy antennae attuned to plant mana.

Frelis

Monster Bee Honeypot

Honey, honey, and more honey! And wax and propolis and whatever else the hive needs! These bees take in raw nectar and pollen and process it faster, better, and more efficiently than any other!

Big, the size of a queen when newly born, they have a round, enlarged abdomen with pits to hold honey or other products that need evaporating/drying.

Monster Bee Broodmother

Mini-queens! Workers who can reproduce, they allow a single queen’s hive to scale up beyond the queen’s own limits. They lack the queen’s ability to command the hive, however.

Looks like a honeybee queen, maybe a bit larger. Smaller than a fully grown monster bee queen.

Monster Bee Dancer

An evolution of communers, they not only extend the hive’s mana, but direct it, using it to give buffs to other bees as needed.

Look largely like communers, but bigger.

Monster Bee Minister

Mini-queens, leadership edition! Workers that can sense and command their sisters, they extend the queen’s reach by helping her manage the hive. They can also use hive-wide buffs to strengthen everyone!

Around the size of a queen, but worker shaped. They have extra-fuzzy antennae like a communer, but this time their entire body glows with mana.

Fourth of the Seventh’s First Minister

Soldier Types

Type

Role

Appearance

Notable Members

Soldier

The backbone of the army! Bigger and stronger than any worker, but cheap enough to raise in large numbers!

Similar to a worker bee, but slightly bigger than a human hand, with thicker chitin and a bigger stinger.

Sprayer

Ranged cone attacks, they spray enemies with poison.

A bit smaller than a human hand and with a nozzle on their abdomen instead of a stinger.

Archer

Evolved sprayers that sting…from far away! Longer range and more penetrating attacks than sprayers!

About the size of a human elbow with an enlarged abdomen. They also have narrow stingers, larger wings, and thicker chitin.

Lancer

Charge! High speed dive attacks that can sting tougher enemies!

About the size of a small dog, their bodies are sleek, smooth, and aerodynamic, but they have much larger stingers compared to their body size.

Knight

Evolved lancers that are strong and tough enough to fight up close after a dive.

Like a lancer but about the size of a large dog or wolf, with thicker chitin and more bulk.

Assassin

Sneaky, super toxic stings targeting weak spots!

Smaller, maybe around the size of a human palm or middle finger. Duller colors that don’t stick out much. Has an enlarged abdomen, a long and thin stinger, and extra-larger eyes.

Giantkiller

An evolved assassin with an ever deadlier sting, especially against big, strong enemies.

No external change compared to assassin’s…unless said giantkiller is also a dragonslayer.

Vinoi the Dragonslayer

Captain

Help command soldier bees in the field, giving them better organization and tactics than swarm instincts.

Looks like a soldier bee, but a bit bigger and with slightly fuzzier antennae

Glaiver

An evolved cross between a blader and a lancer, uses high speed slashing attacks to cut enemies apart.

About the size of a large dog. Has a big claw instead of a stinger, as well as mantis blade claws on the front legs. Has larger wings. Their chitin is the same thickness as a lancer’s, so appears thinner given their larger size.

Battlecaster

Magic stings! Casts magic together to defeat enemies!

A bit smaller than a human hand. Has sleek, shiny chitin, fuzzy antennae like a communer’s, and shimmering, reflective wings. Their chitin, antennae, and wings all occasionally pulse with colorful light.

Beero

Trapper

Weaves silk and makes traps! Does whatever a spider can.

Same size and general shape as a soldier bee, but has two small protrusions on either side of their torso.

Drone Types

Type

Abilities

Appearance

Notable Members

Monster Bee Drone

Mates with queens. Also has good mana senses and can blend the mana of different hives together for inter-hive communications.

Like honeybee drones, a bit larger.

Monster Bee Dronecaster

Can survive mating! Can cast spells, especially in groups. Good at blending mana from different casters or elements for joint spells.

About the size of a human finger. Big eyes and stout abdomen of a usual drone, with the extra-fuzzy antennae of a communer. Their eyes sparkle with mana receptors and their bodies occasionally glow.

First Dronecaster (Fourth of the Seventh’s Drone)

Monster Bee Dronedancer

The story has been stolen; if detected on Amazon, report the violation.

Can survive mating! Can boost other bees through the hive link, especially different types or species of bees trying to work together.

About half the size of a human finger. Big eyes and stout abdomen of a usual drone, with the extra-fuzzy antennae of a communer.

Special Types

Type

Abilities

Appearance

Notable Members

Monster Bee Immortal

Regenerates or even revives using hive mana. Can use sacrificial skills with hive mana instead of dying.

It’s a buff so no physical changes. Maybe adds a glow or something, TBD.

Elemental Variations

Type

Abilities

Appearance

Source

Known Queens

Maddening

Honey and venom can cause intoxication and paralysis, based on real life mad honey

Black and purple, with purple hair instead of yellow

Honey made from basic poisonous flowers

First of the Eighth and her children

Medicinal

Medicinal stings that promote healing, medicinal honey

Black and blueish-green, with blueish-green hair instead of yellow. Thin, smooth, needle-like stinger.

Honey made from basic healing herbs, or other Recovery mana honey

Second of the Sixth, before she evolved

Sedative

Honey and venom cause drowsiness, numbness, and sleep.

White and yellow, with white chitin instead of black

Honey made from sleepy chamomile

Digging

Digs burrows and tunnels in the ground, can use ‘mana-location’ and vibration sensing to see in the dark.

Black and brown, with dull brown hair instead of yellow. Squatter, has shorter legs and longer antennae, as well as larger and thicker mandibles.

Ground-mana honey

Fourth of the Fifth, before she evolved, Vinoi

Burning

Venom and honey cause burns due to Fire mana. Largely immune to mundane fire, heat, and lava. Generates heat around themselves.

Black and red, with red hair instead of yellow.

Fire-mana honey.

Third of the Fourth, Second of the Sixth

Gravity

Manipulates gravity, mostly to carry things.

Black and dark purple, with dark purple hair instead of yellow.

Gravity-mana honey.

First of the Fifth’s Sixth Daughter

Slime

Acts as a slime core, forms honey-slime and uses it to make a slime body.

Black and light blue, with light blue hair instead of yellow. Glows slightly, has smoother chitin that oozes honey-slime. Normally surrounded by a honey-slime body.

Honey slime from a slime flower has to condense around a growing monster bee egg.

First of the Fifth’s Seventh Daughter

Shocking

Venom causes minor electric shocks, has lightning resistance.

Black and bright yellow, the yellow a brighter shade than normal. Their hairs generate bits of static.

Lightning-mana honey.

Fourth of the Eighth

Chromatic

Abilities vary based on color.

Each one is different! Each takes on a different color, so together they appear as a rainbow.

Eggs exposed to wild magic.

Fourth of the Seventh’s Second Daughter

Swimming

Can be submerged in water without harm, good at swimming.

Black and blue, with blue hair instead of yellow. Has sleeker hair and chitin and paddle-like feet.

Water-mana honey.

Third of the Eighth

Shining

Create flashes of light to blind and confuse enemies. Regenerates mana faster in light.

Bright white and yellow, with shiny white chitin instead of black. Their wings shimmer and create flashes of light whenever they move.

Light-mana honey.

Second of the Seventh

Blinding

Venom causes temporary blindness, can use mana and other senses to navigate without sight.

Pitch black, with both chitin and hair a deep black.

Dark-mana honey.

First of the Sixth’s First Daughter

Toxic

Venom is significantly more potent. Has greater poison resistance than normal bees.

Black and pale white with a slight yellow tinge. Pale white with yellow tinge hairs instead of yellow.

Subterranean Death Cap, or other extremely toxic food sources.

One that has not been identified yet.

Breeze

Flies faster and further, catches the wind easily. Can generate light breezes.

Light green on the top half and light blue on the bottom half. Has larger wings and a thinner body than normal.

Air-mana honey.

Antidote

Stings and honey can cure poisons.

Healing herb honey with snakebane pollen.

Painkiller

Numbs pain while promoting healing. May cause confusion or unconsciousness in high doses.

Purple chitin and bluish-green hair. Thin, smooth, needle-like stinger.

Healing herb honey with poisonous flower pollen.

Swift

Moves much faster than normal.

Bright yellow hairs and a sleek, smooth body. Yellow pulses shimmer on the wings.

Sleepy chamomile honey and quickblossom pollen.

Stunning

Basically taser venom

Black chitin and bright yellow hair with white tips, the yellow a brighter shade than normal. Their hairs generate bits of static.

Quickblossom honey and sleepy chamomile honey.

Hybrid Variations

Type

Abilities

Appearance

Source

Queens

Ash

Generates hot ash while flying, which can be used as an attack or as fertilizer. Also has all burning bee abilities.

Dark grey body, grey hairs with red highlights. Specks of ash drop off the wings whenever they move.

Burning queen mated with Digging drone

Third of the Sixth’s First Daughter

Thermal Mining

Uses heat and vibration to dig or mine through tough materials, including metal ores. Can incorporate metals and minerals into products such as wax. Also has all digging bee abilities.

Black body and brown hairs like digging bees, but with red streaks on the head and mandibles. Squatter body and larger mandibles than regular monster bees.

Digging queen mated with Burning drone

Fourth of the Fifth’s First Daughter

Inky

Creates a dark ink that absorbs light. Also has all blinding bee abilities.

Pitch black, has ink dripping off hairs.

Blinding queen mated with Swimming drone

First of the Sixth’s First Daughter’s Second Daughter

Magnetic

Manipulates and tunnels through metal with magnetic fields. Also has all digging bee abilities.

Black and yellow, but with shinier black chitin and bright, almost glowing yellow hairs. Squatter body and larger mandibles than normal monster bees.

Digging queen mated with Shocking drone

Fourth of the Fifth’s Third Daughter

Mist

Generates mist while flying, can detect anything that touches said mist. Also has all breeze bee abilities.

Light, grayish-blue colors

Breeze queen mated with Swimming drone

Fourth of the Seventh’s Fifth Daughter

Muddy

Can dig through mud and wet dirt. Can turn dirt into mud, or harden mud. Also has all swimming bee abilities.

Black chitin and brown hairs. Has sleek chitin and wide, flipper feet like a swimming bee and larger mandibles like a digging bee.

Swimming queen mated with Digging drone

Third of the Eighth’s Third Daughter

Evolved Variations

Type

Abilities

Appearance

Source

Queens

Nomadic

Very good at traveling, scouting, and communicating far distances. Can maintain multiple hives at once. Can manipulate air and wind.

Bigger than usual, has extra-large and wide wings, extra long eyes, and long and fuzzy antennae. Breeze bee colors.

A queen that travels, scouts, and evolves with Air-mana honey

Fourth of the Seventh

Honeyswirler

Much better at honey production and can make swirled honey, a more powerful type of mana honey.

The queen takes after honeypots, growing a much larger abdomen with pits for honey-drying. All honeyswirlers have fuzzier antennae.

A queen that has learned to make a stronger type of mana honey.

First of the Fifth

Chivalric

Draws power from devotion and oaths. Queens can raise monster bee knights by default.

Once they take an oath: shinier, polished chitin, more vibrant and colorful hairs.

A queen so devoted that she would personally risk life and limb to protect them.

The Firstborn

Healing

Stings and honey now act as full healing potions, can manipulate mana within patients for further healing.

White chitin and light red/pinkish hairs. Smooth body with no sharp edges, very thin, needle-like stinger. Glow with soft white light.

A medicinal queen that has performed healing magic, or evolved with power Recovery-mana imbued honey.

Second of the Sixth

Emperor

Subjugates other queens and binds many hives into one. Can communicate across distances, all other bees feel a natural respect for them.

Bigger, has fuzzy communer-like antennae with a constantly shifting glow and a light distortion effect.

A queen that has subjugated or joined with other hives.

First of the Fifth’s First Daughter

Mind-Maddening

Can assault the mind through venom, visual assault, or mana attack. Mind-altering honey and even wax.

Bigger, black chitin and purple hair that seem to blend together while you’re not paying attention. Fuzzy hair that sways at random and obscures the body outline. Fuzzy communer antennae with rainbow colored hair in confusing patterns.

A maddening queen that evolves with powerful Mind-mana imbued honey.

First of the Eighth’s First Daughter

Fortifying

Makes special propolis that can bind other materials into solid pieces, can easily excavate, bind, and manipulate materials to build tough, enduring hives.

Bigger, much larger mandibles, hooks along the legs, thick chitin with smaller wings.

A queen that focuses on constructing better hives.

Third of the Third

Groundmelder

Can fuse with and travel through ground and minerals for stealth and safety

Black chitin and brown hairs, like a digging bee. A bit smaller than usual.

A Ground-attribute queen that focuses on stealth.

Fourth of the Fifth

Other Brood Types

- Monster Bumblebees - Big and Fuzzy!

- Divine Bumbledryad - Divinely Big and Fuzzy!

- Monster Stingless Bees - No stings, no less deadly. Will bite and will entomb in wax and propolis if need be.

- Butcher Bees - Monsterized vulture bees. Like meats!

- Bloodsucking Bees - Monsterize sweat bees. Drinks from meats like they were flowers!

- Guardian Angel Bees - Light type stingless bee variant. Shy, but like living around people, and will protect them!

Solitary Types

- Monster Carpenter Bees - Also Big and Fuzzy!

- Lumber Bees - Bigger, Fuzzier, and can bite trees!

- Lava Bees - Drinks lava and toxic fumes!

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