Chapter 212-1: Gold Coin Chamber of Commerce, Trade Begins (1) |
The site for the trading center had been chosen, and the development model for the trading center had also been clearly planned.
Group members all supported having Buying Sacrificial Power serve as the Guild Leader of the chamber of commerce.
The topic of discussion then turned to what name to give the chamber of commerce.
During this period, group members proposed various ideas, and finally a vote determined that the chamber of commerce would be named the Gold Coin Chamber of Commerce.
Named after the Fifth-Generation Primordial Gold Coin, which was also the original driving force behind the members’ desire to become merchants.
After the group name was changed, Buying Sacrificial Power, now the group owner, began to outline more detailed chamber rules.
Buying Sacrificial Power (Group Owner).
Since everyone has decided to establish a chamber of commerce and work together to make it bigger and stronger.
Some issues are better explained in advance to avoid various conflicts arising from details in the future.
After the chamber is formed, our interests are bound together, but incompatibilities may still arise during development.
For example, some players joined early but have made no contribution and still want to continuously gain benefit from the chamber’s development.
Such members must be kicked out.
Therefore, a complete contribution point system needs to be established.
Points will be calculated based on chamber members’ activities, including but not limited to soliciting customers by going to sea, construction of the trading center, interfacing the trading center with alien races, and so on to earn points. I will detail this later.
Thereafter, we will review each player’s contribution according to contribution points. Statistics will be compiled once every three months. Those who are below the passing line for two consecutive periods will be expelled from the chamber.
Second is the issue of potential conflicts in decision-making.
In the future, regarding the development of the chamber, there will definitely be differences of opinion among us.
To resolve issues, I think they can be decided by voting.
Since everyone has elected me as Guild Leader of the chamber, I will presumptuously propose that I hold five votes, and each member in the group holds one vote. Future differences will be resolved by voting and then implemented according to the voting results.
The third issue is the management of pooled funds.
The fourth issue is expenditure on infrastructure construction.
—
In the end, Buying Sacrificial Power put forward his own request.
He stated that since he was chosen to serve as Guild Leader of the chamber and be responsible for decisions on future development, he wanted a fixed 5 percent share of the chamber’s profit, with other earnings calculated separately according to contributions.
After reading the content, group members realized that the new group owner Buying Sacrificial Power was definitely a professional big shot.
They all stated that a fixed 5 percent share was no problem.
With the chamber’s operating rules clarified, Buying Sacrificial Power immediately began arranging the construction of the trading center.
The first step was fundraising.
There were a total of 87 members in the group. Buying Sacrificial Power stated that each member would contribute ten thousand sacrificial power as startup capital for the chamber.
Ten thousand sacrificial power was obviously not a small number, and many players in the group could not take it out.
But the group owner Buying Sacrificial Power gave members two days to prepare.
Group members could scrape together ten thousand sacrificial power through hunting, clearing out inventory, borrowing sacrificial power from friends, and other methods.
During this period, some members said they wanted to contribute an extra share of sacrificial power to purchase a fixed 1 percent return in the future.
But this idea was rejected by Buying Sacrificial Power, who said that doing so would undoubtedly affect the future earnings of other members.
Aside from the Guild Leader, other chamber members would not have fixed earnings.
However, as long as someone could bring in a stable trade channel, they could obtain long-term trade returns through that stable trade channel in the future.
Unless the race providing the trade was wiped out and no longer provided trade profit to the chamber.
—
Two days later.
The Gold Coin Chamber of Commerce was officially established.
Guild Leader Buying Sacrificial Power, Alan, decided to meet members on Dream Island.
Dream Island was located to the north of the Colorful Mist Coast, at a straight-line distance of 13.7 kilometers. It was an island relatively close to the Colorful Mist coastline.
It was surrounded by azure seawater. The island was covered with towering ancient trees reaching into the clouds, as well as low, thick clusters of multicolored flowers and grasses. The air was permeated with a faint fragrance exuded by plants, mixed with the salty dampness brought by the sea breeze, forming a uniquely refreshing scent.
Just after landing on the island, Alan was captivated by the scenery before his eyes.
Putting away his vehicle, he looked up ahead.
In sharp contrast to the bustle on the beaches of the Colorful Mist Coast, what could be felt here was only the tranquil atmosphere of nature.
Before choosing this island, he had conducted a detailed investigation.
It could be confirmed that there were no races living on the island and no spiritual resources that could be mined.
This was clearly the reason no racial power was willing to develop Dream Island, and it still retained its primitive ecology.
In fact, Dream Island had once had quite a bit of heat on the forum.
The cause was unrelated to the island itself. It was because a very lucky Control build player picked up a dying cultivator near Dream Island.
He even successfully implanted a Control Brand in the cultivator’s body, obtaining the first super pet since the server opened.
Thus, the Ascension race appeared in the players’ field of view.
After that, aside from fisherman players occasionally visiting, almost no players came to explore Dream Island.
Because this island was too ordinary and had no highlights.
This was also the main reason Alan chose to establish a black market trading center on Dream Island.
The development process did not require clearing natives, reducing a lot of unnecessary trouble.
Secondly, there were no spiritual resources on the island, so it would not attract the attention of strong races. After all, occupying this island offered no profit to strong races.
Arriving early, Alan stood by the beach waiting for the chamber members to arrive.
At this time, the number of members in the chamber group had reached 128.
Among them, 41 players had joined later through the forum and had likewise submitted a ten thousand sacrificial power entry fee.
As the chamber grows in the future, the current base was far from enough in Alan’s view.
In the trading center he envisioned, while it could not guarantee the personal safety of traders, it had to guarantee the absolute safety of the resources brought by alien races.
This would require quite a few members to serve as mobile warehouses in the future.
Aside from the early barter model, later the trades would basically be completed by players serving as mobile warehouses.
For example, when the Night Sky race landed on the island, they would hand over resources at the shore to the player serving as a mobile warehouse, and the resource amount would be recorded.
After entering the island, trade among the various races in the trading center would be conducted using record slips.
Upon leaving the island, the player serving as a mobile warehouse would hand over to the Night Sky race the goods obtained from the completed trades at the shore.
There would be no physical goods during the entire trading process, ensuring the absolute safety of trade resources within the island.
But after leaving the island, there would be no responsibility taken.
Even if plunder occurred the very next second after leaving with the delivered goods, losses would be borne by the races that came to trade themselves.
This was only the preliminary trading model in Alan’s conception.
If he wanted the chamber to develop better and raise its influence to another level, he would also have to consider client privacy and resource delivery in the future.
Regarding client privacy.
Alan considered that certain races might possess rare resources.
But such resources, whether or not the races needed them, could not be brought out easily to display.
Perhaps such races, after contacting the black market trading center, would want to take out rare resources and exchange them for their resources, yet would fear that this move might be noticed by other races and lead to an extinction crisis.
Therefore, they would be unwilling to bring rare resources to the black market trading center to sell.
After all, although there were no physical goods during trading, once clients met each other, too much information would inevitably be leaked.
It would be hard to avoid a strong race noting the discovery at the trading market and leading their race to plunder after leaving the island.
In the weak-prey-on-the-strong Monster World, keeping wealth hidden was an important survival rule.
It was best for trading parties not to meet, to avoid revealing too many secrets of their own race.
The services the trading market could provide were essentially inconsistent with the world’s operating laws.
But they were players and could have many overtuned settings.
There were many ways to reduce face-to-face meetings between clients.
For example, building a digital trading market.
This kind of technological product could in the future be completed by the Mechanical City in the cavern world.
Technological products could be mass-produced on an assembly line and supplied to the trading center.
In the future, upon landing on the island, each client would be given a tablet.
Like players purchasing items in the Trading House, they could place orders directly, and players would handle interfacing between both trading parties.
Even if the buyer wanted to haggle, or the seller wanted to negotiate price, it could all be conveyed indirectly through the player handling the transaction, without a direct meeting.
Once privacy was protected, many alien races that had not dared to take out rare resources would also choose to sell them at the black market trading center, providing more transaction fees for the Gold Coin Chamber of Commerce they had formed.
As for resource delivery, he had also considered the serious risks in the transportation segment after leaving the island.
After discovering that resources could not be plundered within the island, powerful races would choose to lie in wait outside the island to hunt like sitting by a stump; however many came out, however many they would plunder.
They would treat the Dream Island they built as a hunting ground.
To address the potential problem, the Gold Coin Chamber of Commerce would provide delivery services to clients in the future.
Players undertaking the mobile warehouse task would follow the clients who completed trades when they left, escorting the resources all the way to the island where the client’s race lived.
At that time, fees could be calculated by distance or by percentage.
For example, for 1 nautical mile, charge resources equivalent to a certain amount of sacrificial power.
If a given transaction amount was large and the distance was very short, leaving little delivery profit, then draw a percentage based on the resource price.
With players responsible for delivery, even if they were plundered during the voyage, they could still ensure the resources were safely delivered.
At worst, after the player died and revived, they would set out again from the Colorful Mist Coast and continue delivery.
This could significantly increase the sense of security for all races in the trade.
That way they won’t be targeted by races stronger than themselves and bring the disaster of extermination.
They would not even need players to follow and escort after the deal. They could have players deliver directly.
As long as you pay, everything is easy to handle.
Therefore, the black market trading center would need a large number of trade couriers in the future.