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Chapter 211-4: Black Market Trading Center (4)

After reading the file content summarized by group members, Zhong Yi scrolled the chat box down to the latest messages.

Learning that he had been killed by aliens on Volcano Island, many group members said they had similar experiences.

Completing a single trade normally was not easy, which showed that the Night Sky race, where safe trading was possible, was only a special case.

The most miserable player had gone to three islands, all ending in death.

Any race with a bit of strength, when facing the arrival of an intruder, would naturally strike first.

Even if you were given time to state your idea, what aliens thought about was plundering the resources you carried, not allowing you to proceed with the trade.

Just as Zhong Yi and the group members were troubled over how to establish a stable trade model.

A group member who had never spoken suddenly sent a long message.

Buying Sacrificial Power: Brothers, I have an idea.

After testing over these two days, I reached a conclusion. The profit brought by the Gold Coin Inherited soul’s trait can be shared.

You can understand it like this. Suppose a single deal is completed by 10 players together. Then these ten players can share the extra 8 percent profit brought by this deal’s profit, divided equally.

It is equivalent to hunting in team mode, where team members share hunting rewards.

Essentially, the interests among merchants are in conflict.

Suppose a player discovers an island that can continuously produce trade profit.

Then other players can also go to this island to trade, even undercut the price, and carve away the continuous profit that should have belonged to the player who discovered it first.

Therefore, how to bind everyone’s interests together is a problem we must consider.

Otherwise it will only lead to endless internal strife and even armed conflict.

Here I provide a suggestion for a cooperative win-win.

There is an uninhabited island to the north of the Colorful Mist Coast, called Dream Island.

I think players with ideas can set up a chamber of commerce together and then establish a black market trading center on Dream Island.

Doing so has three benefits.

First is traffic acquisition.

After the trading market is established, as long as it has a certain scale, the news that Dream Island has a trading market will quickly spread among the sea region races.

Customers with whom trade can be established will come on their own. In the future, we will not even need to search for clients and can continuously obtain a flow of customers.

It is equivalent to establishing a stable channel for traffic acquisition.

It also saves the extra sacrificial power cost of upgrading vehicles and saves a large amount of time crossing the sea to look for clients.

The second benefit is profit sharing.

All players are members of the chamber of commerce. Only when the chamber of commerce grows larger will the collective benefit be greater, and the benefit distributed to each player can be more.

As for how to distribute profit, we can divide it by shares.

For example: Suppose player A explores and discovers a trading island that can stably produce profit. During the process, player A informs the island’s residents that they can go to Dream Island for trade in the future. Then when the aliens on this island come to Dream Island to trade later, the profit produced will be player A’s shares, calculated into the total profit. When profit is distributed each month, this part of the profit accounts for how much of the total profit, and that proportion of the total profit is taken as player A’s share, tentatively.

If unregistered alien forces come to trade because of the market’s influence during this period, the profit they produce will also be distributed by percentage to all members of the chamber of commerce.

With common interests, making the trading market bigger will be the goal of every player in the chamber of commerce.

The third benefit is pooling funds.

Pooling funds can allow the chamber of commerce to rapidly expand its market scale, attract more alien forces to come trade, and enhance its appeal to aliens.

Second, it can also allow us to establish trade with those powerful races.

For example, if a certain race needs a certain expensive resource, a single player cannot put up enough funds to buy it, but collective fundraising can solve this kind of problem and let our starting point be higher.

In summary, with Dream Island as the core, we gather our strength to build a black market trading center.

In addition to our trading with various races, we can also provide a platform for the races of the sea region to exchange resources with each other.

In the early stage of the trading center’s development, we need everyone to go to various islands to solicit customers.

This portion of effort will be accounted for by the proportion of later customer flow in the total profit. As the later scale expands and sources of customers continue increasing, the profit will only grow higher and higher.

After reading Buying Sacrificial Power’s idea, group members exclaimed in amazement.

They felt this idea was completely feasible.

At this moment, a player asked the critical question.

Gather Nine Lotuses: Brother, your idea is really great. After reading it I can only say awesome, but one problem still is not resolved. It is easy to establish a trading market, but how do we prevent potential plunder risks? The Monster World is full of crises. Once powerful races learn that there is a trading market on Dream Island storing all kinds of spiritual resources, it will inevitably attract covetous plundering forces that want to swallow all the island’s resources in one gulp. If we encounter a sudden plundering event, how should we defend?

Buying Sacrificial Power:

Yes, this is an inevitable risky problem.

In fact, no matter how we prepare for security, we cannot solve it.

Seeking shelter from a powerful Guild by providing profit, spending sacrificial power to purchase security weapons, Arms Dealers, and so on, are all unworkable.

Even if the God Temple Guild provided martial deterrence, it would still be impossible to establish absolutely reliable security on Dream Island.

Setting aside the fact that the God Temple Guild’s core development direction lies in the Emperor’s Mound Mountain Range, even if all members of the God Temple Guild were stationed on Dream Island, a descent-and-plunder by a superpower they could not resist could still occur.

Once it happens, all the resources that races bring to the island for trade will be lost, and it will be easy for the reputation we have painstakingly accumulated to collapse.

These two days, I have mainly been thinking about how to solve this problem.

To this end, I consulted a senior in my race and got a nearly perfect solution.

That is the contract trading model.

In the early stage, trade is barter. Later, once trust is established with alien races, it can be switched to contract trading.

Take the Night Sky race from the group owner’s last trade as an example.

When the Night Sky race comes to Dream Island to exchange resources, they directly hand the Kacrisp Fruit they carry to us players. We players register it and then store the Kacrisp Fruit in our inventory, giving the Kacrisp race a record slip. The record slip is not important, and it does not matter even if it is forged.

After storage, the Night Sky race has two choices.

They can sell the Kacrisp Fruit directly to us players, and we pay them the goods they need on the spot.

If they do not want to sell to us players and want to trade with other races in the trading market, then we players will guarantee this transaction.

After both sides reach a trading consensus, we take out from our inventory the resources both sides stored with us and pay them to both parties, deducting a transaction fee. Suggested 5 percent, even free in the early stage to enhance initial influence.

After this transaction is completed, we can get the transaction fee profit and also get the fee plus 8 percent profit brought by the Gold Coin trait.

If a powerful plundering force attacks during this period, at worst we can be wiped out to the last man.

But we players can guarantee the absolute safety of the goods.

After the crisis ends, we can go to the islands of the races that provided the goods and return all the resources in our inventory.

Everyone must understand that this is a world where trust between races is extremely low.

After we establish the chamber of commerce, integrity needs to be accumulated bit by bit.

As long as there has been one act of returning resources, the races coming to trade will develop trust in our player race, and future trading will certainly continue.

This trust will also spread, making more alien races trust us and forming a consensus of trust.

Outwardly, an impression will form that while the trading market established by the players’ chamber of commerce cannot guarantee the personal safety of members of each race, as long as they bring resources to the island, those resources are absolutely safe.

No means can take away the resources they bring.

The inventory is the strong guarantee of our chamber of commerce’s credit.

In the future, races may even voluntarily store resources with us, and we can charge a safety fee. The prerequisite is that the chamber of commerce has already established a reputation and fame that resounds throughout the sea region.

In the future we can even set up a trading board on Dream Island with the resources provided by each race scrolling on it.

Change the stall trades or contract stalls, into an efficient trading model similar to the Trading House that provides filterable goods.

Trading parties would not even need to meet. They could place orders directly at the price set by one party, and players would connect and deliver goods to both sides.

As for the construction costs of island infrastructure in the future, they will be deducted from the chamber of commerce’s total profit, with everyone sharing the payment.

Including the cost of expanding storage space, which also needs everyone to contribute together. Select a few players whom everyone trusts and expand their storage capacity to take on the role of mobile warehouses in the chamber of commerce.

In theory, this trading model is extremely attractive to the races of the sea region.

Except for us players, no force can provide them with an absolute guarantee of resource safety.

After reading the logically rigorous idea for establishing a chamber of commerce, group members collectively climaxed.

They all spoke up to express respect for the player who proposed the idea.

The construction of the black market trading center perfectly solved the series of problems mentioned in their discussion.

If a certain scale is reached in the future, there will be no need to explore everywhere. Aliens will come attracted by fame while they lied down.

In addition to trade, the trading center could even expand into revenue models similar to banks and intermediaries.

After reading the proposal, Zhong Yi decisively transferred the Group Owner title to the player Buying Sacrificial Power.

He also said: We are all just playing a game. Your understanding and ability to conceptualize the game leaves me far behind. You truly deserve to be the group owner.

Other group members also expressed their acceptance.

Even before the chamber of commerce was established, there was already a consensus on who should be the Guild Leader.

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