Chapter 100: Training Room |
Bai Mu opened his personal panel. His Spirit attribute had reached 25 points. During his search, he had obtained a maximum value increase. According to the skill description, the active range of the Hand of Walrider had expanded by another five meters in radius. In other words, standing on flat ground, he could now reach as high as the sixth floor of a building.
He closed the Script Shop. He still had 1215 Points remaining. He planned to save this portion and check out the Player Market later.
What he wanted to do most right now was to test his newly acquired equipment and skills. The feeling of having his hands tied and being unable to unleash his full potential was simply too unbearable.
[Create a Training Room?]
[Note: The Training Room is a paid feature. 10 Points grants 30 minutes of use.]
[Yes / No?]
"Yes," Bai Mu replied without stinginess over the 10 Points. As the saying went, knowing oneself and the enemy ensures victory in a hundred battles. He needed to understand the various characteristics of his skills and equipment before applying them in actual combat.
[Training Room created. ID Assignment: K8107.]
[Teleporting you to the Training Room.]
It was an entirely empty indoor space, resembling a martial arts dojo for Taekwondo or Karate. Beneath his feet lay wooden flooring, and above him was a brightly lit domed ceiling. The total area was roughly the size of a basketball court.
[Please adjust your desired settings via the Training Room panel.]
Upon entering, Bai Mu gained access to an additional control panel. Through it, he could alter the appearance of the Training Room and even add monsters and opponents.
The space he currently occupied was named "Basic Training Room." Opening the drop-down menu revealed a list of selectable terrains, ranging from towering skyscrapers to vast deserts and dense jungles.
Furthermore, aside from these default options provided by Paradise, there were also maps created by Players.
He noticed the top-ranking maps: "Cargo Ship," "Mount Akina," and "Castle Forest."
It seemed that every Player could design their own personal maps. Bai Mu also had the option to create a map, with assets pulled from the Scripts he had previously cleared.
However, doing so yielded no profit. Instead, it cost money. Creating a single map required an upfront fee of 50 Points. Those Players were purely acting out of personal hobby, crafting maps for others to choose from.
Beyond changing the terrain, Players could also add "Opponents" into the Training Room, with free wooden dummies available for selection.
But only the wooden dummies were free. Adding any other monsters required additional payments.
This, too, was billed by time: 10 Points for 30 minutes. Within those 30 minutes, he could add or remove monsters at will.
This category was also tied to the Scripts the Player had cleared. For example, Bai Mu's options included various Mutants from the Journey of Death, as well as the Conehead Zombies and standard zombies from Dave's backyard. The Tank was included as well, but the Gargantuar was absent.
'It's probably unlocked based on the monsters the Player has personally killed,' Bai Mu pondered.
The Gargantuar had been blown to pieces by the Cob Cannon, which had little to do with him. However, he had secured the kill on the Tank with his own hands, which was why it appeared in his options.
In addition to this, he could adjust his Stamina recovery speed, lock his Health bar, modify pain sensitivity, refresh skill cooldowns, and more. Simply put, the Training Room was the equivalent of turning on creative mode.
It was a place where one could increase their combat experience simply by paying Points.
After spending two minutes figuring out all the functions of the Training Room, Bai Mu changed the map to "Cargo Ship." The scenery instantly shifted, and he found himself standing on a maritime cargo ship loaded with shipping containers.
Right beside him was the ocean. He tried reaching his hand out toward the water, only to hit an invisible wall. It seemed the ocean outside was just a skybox texture.
"Let's test the Hand of Walrider first."
Bai Mu locked his Stamina and summoned the Hand of Walrider.
Even he himself could not see the hand, but he could feel it floating right in front of him. It was a fascinating sensation, far smoother and more intuitive than piloting a drone.
He tried using the invisible hand to support his waist as he executed a backward somersault. With this thing, coupled with the enhancements from the Dance of Elvis, he could pull off some highly difficult partner dance moves all by himself.
Bai Mu took out his Night Vision Camcorder to observe. Through the lens, the hand appeared clearly. It consisted only of a forearm and a palm, looking like a phantom shadow composed of black mist.
He controlled the Hand of Walrider, sending it flying upward and behind a container out of his line of sight, using the hand to feel around.
The Hand of Walrider lacked any sense of touch or temperature, and naturally, it provided no vision. He had no idea if the object he was touching was hot or cold. However, by sensing the deformation of the palm, he could roughly gauge its shape. It was a square object with noticeable gaps on its surface that the Hand of Walrider could slip through. It was likely a wooden crate.
Walking over to take a look, he saw that it was exactly as he had envisioned.
The strength of the Hand of Walrider was fixed at 10 points, roughly equivalent to the average strength of a normal adult male. Bai Mu tried using it to lift the heavy crates, but could only manage to make them wobble slightly.
With this level of force, it was unrealistic to expect it to grab him and fly into the sky. However, it could be used as a leverage point. Bai Mu tried positioning it to float about three meters in front of him, with its palm facing the ground.
Then, Bai Mu leaped forward, grabbed the invisible hand, and vaulted himself into the air, landing perfectly on top of a shipping container.
Looking down, his current position was about four meters above the deck. Whenever he encountered a place he could not climb, he could use this method to propel himself upward.
Afterward, he jumped back down, having the Hand of Walrider pull on his arm to cushion the fall. Dropping from a height of four meters, he felt almost no impact upon landing.
Later, Bai Mu changed the map to the skyscraper and took a flying leap from the twentieth-floor skylight.
The howling wind rushed past his ears as he plummeted, utterly weightless, before crashing into the concrete pavement below. Under normal circumstances, he would have been left dead or permanently crippled. But this was the Training Room. He had dialed his pain sensitivity down to ten percent, so when he smashed into the ground, it only felt like receiving a heavy punch. His locked Health bar remained completely untouched.
As a side note, it was impossible to die in the Training Room.
The Health lock had no option to be turned off; one could only adjust the percentage, with the absolute minimum being one percent. In other words, a Player could set their pain sensitivity to the max and summon a horde of monsters to beat themselves senseless, but their Health would drop no lower than one percent. Therefore, committing suicide in the Training Room was out of the question.
If someone really had a death wish, there was no need to make things so complicated. They could just start a random Script and smash their head against a wall.
Bai Mu amused himself in the Training Room for ten minutes, fundamentally figuring out all the characteristics of the Hand of Walrider.
He set his Health lock to one percent and repeatedly threw himself off the building, jumping from the twentieth floor down to the sixth. His final test results showed that falling from anywhere between the twentieth and tenth floors would instantly wipe out his Health.
Starting from the ninth floor, he retained a sliver of life. By the time he tested the sixth floor, he was left with nearly fifty percent of his Health upon impact.
From the fifth floor, a fall only cost him thirty percent of his Health.
And when dropping from the third floor, as long as he paid attention to his posture, he could land completely unscathed.