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Chapter 242-3: Sealing Array, Pseudo-Official (3)

Following the knowledge Alan had learned in the Emperor’s Mound Village library, the Starnet AI optimized and upgraded the structure of the energy network to increase the strength and stability of the sealing barrier.

It was like the energy release method taught by the Champion Fighter.

With the same amount of energy, different methods of use produced vastly different results.

For adjustments, the first step was to reconfigure the energy nodes.

The originally evenly distributed energy nodes were adjusted by Starnet into a more complex mesh structure. The distances and angles between nodes underwent multiple restructurings in a short time and were soon adjusted to the precise specifications required by the library texts.

Immediate feedback data showed that the new energy network’s energy flow efficiency increased by 3.7 times.

Then Starnet began adjusting the energy output frequency of the rhomboid charging devices to optimize the rhythm of energy flow.

During debugging, the flow of energy in the mesh structure formed a self-enhancing effect, and the energy consumption for maintaining the seal dropped by 12.23 percent.

With the initial structure completed, next came the second sealing layer.

The core of this layer was to further enhance the strength of the sealing barrier by adding a self-repair mechanism to cope with potential high-intensity energy impacts.

The design drew inspiration from sealing structure knowledge learned in the Emperor’s Mound Village library and, combined with the technology of the Lunar Eclipse race, attempted to form a brand-new energy structure.

Under Starnet’s control, the newest energy crystals forged in Lunar Eclipse City were escorted by a spaceship to the designated locations for deployment.

On the basis of the first sealing layer, a more complex energy circuit system was constructed.

This circuit system was composed of multiple small energy nodes distributed at key positions of the first sealing layer.

Independent energy fields were formed in local areas, further boosting the strength of the seal.

It was like the body’s blood circulation system. Through the coordinated operation of multiple small nodes, energy could efficiently cover the entire sealing area, playing a supporting and auxiliary role.

After continuous reorganization and arrangement, Starnet attempted activation.

The small energy nodes continued to release energy fluctuations.

This time, it interfaced perfectly and effortlessly with the first-layer sealing network.

Activation of the energy circuits greatly increased the overall strength of the sealing barrier, and the efficiency of energy flow was also significantly improved.

Next came the self-repair test.

A spaceship was directed to carry out destructive attacks on sealing nodes.

After a node took a hit, backup local nodes took over the damaged node’s function within 0.1 seconds, continuing to maintain the stable operation of the energy network.

With the library’s materials successfully applied to reality, the Governors at the lunar command center clenched their fists when they saw this and looked excited.

Just as Starnet had said, the Emperor’s Mound Village library was a generous gift from a higher-dimensional deity to the Earth Alliance.

Every piece of knowledge in it could allow Earth’s civilization to leap forward.

Even mastering only part of the library’s knowledge would be enough to elevate Earth’s civilization to unimaginable heights.

The premise, however, was having enough spiritual materials of adequate quality to use.

In Earth’s weak-spiritual-energy environment, the spirit materials produced were not even as good as weeds in Monster World. Many kinds of knowledge, even if learned, could not be applied.

For example, a kind of portable spatial teleportation array Alan learned about in the library.

It required several high-grade spatial materials as carriers and could be accessed at will to open a spatial channel.

But even if he learned all the knowledge of how to make it, under Earth’s environmental limitations, it could not be crafted.

After the successful deployment of the second layer of defense, 300 metal crates were airdropped, releasing hundreds of thousands of node particles.

For the third layer of defense, Starnet deployed a dynamic node network system.

The core principle was to give the sealing barrier the ability to automatically adjust the distribution of energy intensity.

Similar to an immune system within a living organism, it could rapidly concentrate energy resources for defense when under attack, forming a complex dynamic network.

Each intelligent node was equipped with an independent sensor capable of monitoring the energy fluctuations of the first two sealing layers in real time and coordinating operations.

When a certain area came under attack, nearby nodes would quickly concentrate the energy of the three-layer defense system in that area, forming a thickened energy shield and greatly increasing defensive strength.

Test feedback showed that with the dynamic adjustment mechanism added, it could not only respond efficiently to enemy attacks but also significantly reduce energy consumption.

Next came the fourth layer of defense…

Throughout this process, Starnet continuously adjusted and tested, applying all the knowledge learned from the Emperor’s Mound Village library to the deployment of the sealing barrier.

Basically, each test was completed in an extremely short time, and the optimal solution was calculated.

Even if a technology could not be adapted, Starnet would change its approach, imitate the core principles of the technology, and attempt deployment by combining it with real world technology.

Under Starnet’s adjustments, a super network covering the spatial rift took shape.

After the final command was issued, the super energy network abruptly contracted, compressing the spatial rift within a controllable range.

All space-based weapons turned to bear, entering a standby attack mode fixed on the coordinate point.

On the ground, a war bastion began to be built around the area where the spatial rift was located.

With the war deployment completed, Starnet sent a notification through the livestream to No. 16 Governor Alan in Monster World that the plan was to begin.

At that moment, upon seeing the golden barrage prompt, Alan immediately activated the teleportation array beside him.

After debugging, he had succeeded in reducing the teleportation death rate by 0.74 percent.

Although not much, this was the limit of what he could achieve in a short time.

Once the spatial teleportation array was activated, the energy nodes on it lit up one after another, and Alan at this time also summoned the forum interface.

After rereading the post he had prepared in advance, he tapped send with his consciousness.

[Explanation of New Instance Development and Subsequent Testing Direction]

Poster: Buying Sacrificial Power

Content:

Hello, players.

Recently, the real world has faced an unprecedented challenge.

An invading force that possesses advanced spatial teleportation technology and powerful biotechnology is attempting to launch a war of invasion against Earth.

Before this, two rounds of probing attacks had already been launched.

From the initial contact, it can be seen that this invading force’s biotechnology level surpasses Earth’s current technological system, and it may be the strongest challenge the Earth Alliance has ever faced.

From the beginning of developing the virtual game, the Lunar Eclipse race positioned it as a tool to respond to potential invasion wars.

Through the virtual environment, we can conduct simulation tests of the latest technologies and weapons, as well as simulated war exercises against the invading force.

In this way, we enhance the Earth Alliance’s defensive capability in war.

Secondly, it is also to find the best strategy against invaders in the virtual world.

After several days of investigation by a beacon spaceship, we have grasped the general situation of the invading force and made it into an entirely new game instance.

This instance will simulate the invading force’s technological level, combat methods, and their world environment, providing players a highly realistic confrontation platform.

However, due to time constraints, the new instance was not generated based on Monster World’s existing virtual framework, but was made temporarily and implanted into Monster World.

Therefore, there may be some unknown bugs in the instance that have not yet undergone complete testing.

To ensure the player experience and data security, we have decided to take the following measures.

First, regarding the instance entry method.

The entry method for the new instance will no longer be through the starter village spatial node teleportation, but will be changed to external teleportation.

Players will need to enter the instance via a teleportation array at a specific coordinate point. The specific coordinates will be announced at the end of the post.

Regarding instance content and rewards.

The new instance contains multiple hidden easter eggs and high-value hunting rewards to encourage players to actively participate in this test.

Players can obtain precious resources, evolution points, and sacrificial power rewards through combat.

But since the new instance is a temporary creation, its framework is not fully compatible with Monster World’s original framework system, and there are still a series of unresolved optimization issues.

Therefore, during instance teleportation, there may be data packet loss.

If players encounter data packet loss during teleportation to the instance, Starnet will automatically determine that the player was swept by a spatial countercurrent and return them to Emperor’s Mound Village by way of death.

This is a necessary measure to ensure player data security. We ask for your understanding.

Regarding test optimization direction.

This test is the first round, and the main purpose is to check the stability and compatibility of the instance.

We will collect player feedback after the test, fix known bugs, and optimize the instance content.

Once the new instance is successfully produced, it will be fused with Emperor’s Mound Village’s space.

At that time, we will officially open the new small world instance for all players to experience.

Secondly, the new instance is not a purely entertainment instance.

The enemies, environment, and combat methods in the new instance all highly simulate the real situation of the world where the invading force resides.

Combat data produced by players can help us analyze the invading force’s weaknesses and formulate targeted defensive strategies.

As ‘testers,’ everything players do in the small world instance provides valuable data support for the real world’s defense.

Moreover, player actions will directly influence the Lunar Eclipse race’s analysis of the invading force and the formulation of response plans.

Therefore, Starnet encourages players to actively proceed to the small world and produce data through acts of war, assisting the Earth Alliance in finding the best strategy to counter the invading force.

This is also the core purpose for which Starnet is temporarily opening an unrefined instance.

To motivate players to actively participate in the test, in addition to high rewards, the small world instance also contains a large number of hidden storylines triggered through war…

The release of the new instance is an important measure by the Lunar Eclipse race to respond to a real world threat, and it is also a special opportunity for players to participate together in saving Earth.

Through testing in the virtual world, we can find the optimal war model at the lowest cost.

We hope players of all races will actively participate in the instance test and contribute to Earth’s future.

Specific coordinates of the new instance: Colorful Mist Coast (temporary instance spatial teleportation array, coordinates: 1192.2283)

Finally, since the small world instance is still in the testing phase and has not yet formally interfaced with Monster World’s main framework, to avoid unnecessary misunderstanding we will not issue an official announcement for now, but will first inform you via a forum post.

After the instance testing is completed and it runs stably, we will open it to all players through an official announcement.

Thank you all for your understanding and support!

– Lunar Eclipse race, R&D Team.

Although it was not released by the officials in the method of a forum post, the link to this post spread across the chat channels of major guilds, small groups, and so on.

Shortly after the post was published, it topped the forum heat ranking in a short time.

Learning that they could go to a small world to stomp newbies again and also provide data support for a potential real world invasion war, forum players were fired up and headed to the area of the test teleportation array according to the coordinates.

A death rate of over 50 percent seemed perfectly reasonable to players.

After all, it was a test instance. There were still many unpatched bugs, and a series of optimization issues.

But as players, who had not died a thousand times.

As long as it was fun, as long as there was sacrificial power, reasonable was all that mattered.

The calamitous heavy punch from online officially struck the world where the force invading Earth was located after Alan’s post was published.

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