Chapter 239-1: Rule Analysis, Real world Crisis (1) |
[Number of Players: 1,129,357]
Online Players: 942,239
Players in Death Cooldown: 122,268.
Number of Contained Primordial Traits: 58
Sacrificial power output Per Hour (real-time update): 4.7373 million (rising compared to the previous cycle)
Average Level of Players’ Highest Inherited Soul: 34 (rising compared to the previous cycle).
Contained Resource Territories: 42
Spatial Nodes: Emperor’s Mound Mountain Range (main city), Colorful Mist Coast, Rimewinter Snowfield, cavern world, Boundless Forest Domain.
Contained Territory Rules: Emperor’s Mound Village (flesh reconstruction), Crystal Hall (Crowd Gathering), Myriad Forest (Enlightenment), Godshift.
Primordial Altar.
A flood of player-production data streamed through Qi Sheng’s mind.
As the strength of this round’s five hundred thousand recruited players rose rapidly, sacrificial power output rose in tandem.
Very recently, two more Primordial Monsters had been successfully contained.
The first was a Third-Generation Primordial, Windbreak, contained by the squad led by ‘A Backhand Is Two Slaps’ in the Boundless Forest Domain.
This was, so far, the first aura-type Inherited soul trait in the contained Inherited soul library that could grant a group amplification effect to nearby players.
Its trait effect significantly boosts the movement efficiency of all targets within the aura’s coverage, regardless of friend or foe.
The increase to movement efficiency is affected by the Inherited soul’s level and the intensity of mental power.
There is no enemy saving mechanism, so at first glance the Windbreak Inherited soul trait looks rather mediocre.
In practice, however, testing showed it performed quite well.
It can be used to improve a team’s movement efficiency while traveling, and in war mode it can assist the friendly frontline in launching a charge to rapidly close in on opponents.
Especially during pursuits and hunts.
Many monsters are intelligent and choose to flee when faced with danger; Windbreak proves markedly effective at such times.
The only drawback is that during direct confrontation, using it will simultaneously increase the movement efficiency of both sides.
Windbreak is more suitable for support-build players, with melee-build players second.
The second monster was a Third-Generation Primordial, Spirit Seal, contained by the player ‘Starnet Big Bro, I Bow to You’ in the Boundless Forest Domain.
This is the second sealing-type Inherited soul trait in the current Inherited soul library.
Its effect is to inject vitality into the target via attacks, imposing a restriction on energy circulation; the specific effect is influenced by the Inherited soul’s level and the player’s vitality strength.
It suits melee-build players, especially assassin builds.
During evaluations in the simulation space, research-party players discovered that Spirit Seal can interrupt a target’s spellcasting rhythm.
For example, if the opponent is preparing to release a fireball and is accumulating fire elemental energy, applying Spirit Seal at that moment can instantly disrupt the accumulation rhythm.
Second, when used against melee opponents, the opponent’s speed of releasing vitality energy will also slow under the influence of Spirit Seal.
This is an Inherited soul trait that seals the opponent’s abilities through its trait effect, and its tested strength is very high.
The forum’s most upvoted star-vein combination was posted by the player ‘Just Love Playing Assassin,’ named: Shadow Kill.
The star-vein combination is: Spirit Seal, Duskhaze, Black-Scaled Serpent, Blade Seal, Force Savage Axe, clone, Qi Eater, Star Shift, Extreme Speed.
The strength of this Inherited soul set can be called over-tuned for the current version.
It looks like the simplest assassin-build setup, but its real-combat performance is practically unbeatable in duels.
In the combat test video, the research-party player, transformed into an assassin, quickly closed on the test target via Duskhaze stealth, then activated clone mode, summoning six clones to attack the target simultaneously.
Black-Scaled Serpent and Blade Seal dealt on-hit special-effect damage, and the clones’ attacks also carried the Venomous and Blade Seal trait effects.
Force Savage Axe increased damage output.
Spirit Seal was kept ready at all times to cut off the opponent’s means of damage output.
The most frightening part was the pairing of Extreme Speed and Star Shift.
The assassin player could swap positions with their clones at any time, haunting the target like a specter while circling incessantly. The test target could hardly land a hit on the research-party player.
The fight ended with the assassin toying with the opponent from start to finish.
Afterward, this research-party player even set up a challenge ring at the Colorful Mist Coast to try the build in live combat.
The result was ten consecutive wins without a single loss, and among the opponents were several players whose average Inherited soul level was higher than the research-party player.
Facing the research-party player’s clone position-swapping plus high-efficiency Extreme Speed movement, opponents remained on the back foot the whole time, barely able to touch even a corner of the assassin’s clothing.
In theory, this star-vein combination is equally applicable on the battlefield.
Stealth into the enemy’s backline to effectively execute fragile enemy units.
Stealth, clones, special-effect strikes, position swapping, high-speed movement, sealing… this combination brings an epic-tier boost to assassin builds in this version.
From version bottom-tier, the assassin build has leapt to number one on the duel rankings across major builds.
Especially against spellcaster players.
A Spirit Seal position-swapping assassin can easily kill far above their weight, making effective counterattacks difficult.
The only thing that can threaten assassin-build players is an unpopular branch within the spellcaster line: the domain build.
By using a domain to carry out indiscriminate elemental bombardment of the surroundings, it can still be easily interrupted by Spirit Seal before the domain unfolds. Once the assassin gets close, there is only one road left: death.
The two counter each other in a mutual one-shot relationship.
If Spirit Seal assassins get close, the target will die. If the domain is unfolded to unleash an elemental torrent before the assassin closes in, the Spirit Seal assassin will be instantly killed.
After this assassin star-vein debuted, it was borrowed and used by a large number of competitive scene players.
It is foreseeable that this star-vein setup will shine brilliantly in the Ancient God Arena.
If one must point out a drawback, it is that this assassin playstyle consumes vitality far too intensely during combat.
Even if the opponent cannot touch you the whole time, it is still easy to drain your own health bar.
Players need to precisely manage the Qi Eater’s healing speed and the frequency of releasing vitality-type Inherited soul traits.
The posting research-party player stated that to sustain longer, one can try slowing the combat rhythm.
With an all-out Star Shift + Extreme Speed burst approach, even with level 35 Qi Eater, you can only sustain about three minutes of high-burst damage output.
And the appearance of the Spirit Seal Inherited soul also solves a major shortcoming for assassin players, finally allowing effective restriction of targets during assassinations and improving assassination efficiency.
The forum’s second most upvoted star-vein combination is a support-build setup.
It pairs Spirit Seal with Bind, both restricting the target and limiting the opponent’s ability to drive internal energy to counterattack.
Although both newly contained Inherited souls are Third-Generation, Spirit Seal’s popularity far outstrips the Windbreak aura.
After all, Spirit Seal had only just debuted and already became the core Inherited soul of a build that brought earth-shaking changes to assassin strength.
Windbreak, by contrast, only fits war teams, with many constraints, and has very limited appeal to ordinary players.
Right out of the gate, forum players listed Windbreak as a sewer-tier pick for this version.
As for when Windbreak might rise, it depends on whether future newly contained Inherited souls include something that synergizes with it to form a powerful combo.
After checking player feedback on the two newly contained Inherited souls, Qi Sheng’s gaze shifted.
A newly posted thread on the forum was surging rapidly in popularity.
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