Chapter 236-1: Calamity Goes to Sea, Time to Show Off (1) |
[Challenger Notification (all channels): Rule Node ‘Godshift’ discovered. Node occupation mission initiated. Rewards for this mission will be issued based on contribution rankings.]
At the very moment the all-channel notification sounded, the Gold Coin Chamber of Commerce posted an intelligence-sharing thread on the forum.
[Rule Domain Intelligence Share (Sponsored by the Gold Coin Chamber of Commerce)]
Poster: Midnight Needs Milk.
Content:
Recently our Gold Coin Chamber of Commerce established an intelligence platform dedicated to collecting intelligence on Primordial Monsters, territory nodes, Rule Nodes, and the like across the sea regions, trading for intelligence with alien races through shop-purchased goods.
This is to help our player legion grow rapidly, gain more selectable Inherited souls, and enjoy better spatial node environments.
Going forward, any related intelligence will be updated and shared on the forum in the form of posts. Brothers can follow me to get first-hand information on Primordials and nodes.
Next is the intel we purchased this time and have clearly verified.
Specific coordinates: Northwest of the Azure Star Sea Region, specific coordinates (map_marker.jpg).
Tip: You need to zoom the map of the Azure Star Sea Region for this area to see the prompt marker, because the exact location is inside a semi-independent space. You cannot see it by opening the map directly.
Rule Node situation introduction: There are a large number of monsters guarding the vicinity of the node. They live by feeding on energy produced by the Rule Node. To take it down you will inevitably have to engage in fierce combat with the monsters. Here is the specific analysis image of the guarding monsters (ghost_scorpion_bug.jpg).
Ghost Scorpion Bugs are marine creatures generally at level 70+, with relatively high combat power.
Below is the analysis screenshot of Rule Godshift (rule_godshift.jpg).
That is all the intel content the Gold Coin Chamber of Commerce is sharing with everyone this time. You are welcome to follow. More intel will be updated in real time going forward.
Comments:
The Sun Also Rises: I clicked in not taking it seriously, finished reading, and blurted out ‘Holy crap.’ What’s being shared is actually a Rule Node, and the key point is that the rule trait effect is way too strong. Freely converting vitality and mental power. Is there a possibility that, as a mage, when the enemy closes in I directly switch the blue bar into the health bar, get so tanky the enemy cannot beat me. This is awesome. Spellcasters usher in a version mega-buff.
She Doesn’t Play Diablo: !!!∑(Дノ)ノ What is the Gold Coin Chamber of Commerce, and why are you spending money to share Primordial intel for free. But thank you for your effort. This Rule Godshift is too attractive. Just unclear what the exact effects are. Looking forward to top guilds hurrying over to take it.
Working Warrior: I do not understand what the analysis information actually means. After completing containment, can melee embed spellcaster Inherited souls, or can spellcasters embed melee physical-type Inherited souls, or is it simply the conversion of energy values. I am totally confused, but both modes sound awesome. Like the upstairs said, for spellcasters the melee’s blue bar becomes a health bar, instantly turning into an unkillable tank. Spellcaster players massively buffed, both high burst damage output and a super thick health bar. Who would still play melee.
Backstroking Dog: Already set out. I want to hear the containment prompt for this Rule Node in the next second. Brothers, get out to sea. The rougher the waves, the pricier the fish.
Tipsy Ikar: Hiss. After reading the intro to Godshift, this plugin looks badass. What are the top guilds doing. Hurry and organize people to go out to sea and fish. What Ghost Scorpion Bug. I hereby declare this species extinct in the Azure Star Sea Region. What trash dares to block our players’ steps of growth. Is a Rule Node something small fry can occupy.
Extra Spicy Sea Surface: I hereby announce that Spirit Chef players have just added a special dish to the menu, ‘Ghost Scorpion Bug Meat.’ I have already started rallying brothers to put out to sea. As a loyal spellcaster player, I am drooling over the Godshift rule trait. A version epic buff has arrived.
—
The post by the Gold Coin Chamber of Commerce sparked heated discussion on the forum.
At first, when players heard there was a territory node prompt, many did not take it seriously.
After all, node prompts appear frequently.
But the Chamber’s post detailed the analysis information of this territory and the guarding monsters in the surrounding area.
The introduction to Godshift excited players even more.
Whether melee build players or spellcaster players, they had all been troubled by one issue.
Many Inherited soul trait effects are extremely powerful and very suitable for themselves to use, but the growth attributes gained after upgrading the Inherited soul do not match their attribute needs.
Each Inherited soul has two main growth attributes, physical aptitude and mental strength.
For each point added to physical aptitude, players gain increases in strength, stamina, endurance, burst power, vitality strength, and other values.
Therefore, Inherited souls that mainly add physical aptitude are only suitable for melee-type players.
For each point added to mental strength, players gain increases in mental pool capacity, spell strength, mental power recovery speed, and other values.
Therefore, Inherited souls that mainly add mental strength are more suitable for spellcaster players.
Different Inherited souls have different growth leanings.
For example, among the ancient Three Phantom Gods, the Owl-Headed Fiend Inherited soul has an attribute growth ratio of mental strength (95%) and physical aptitude (5%).
Suppose upgrading Owl-Headed Fiend grants 100 attribute points, 95 points go to mental strength and 5 to physical aptitude.
The attribute growth leaning of Inherited souls has created different build schools in the game.
Beyond heavily skewed souls like Owl-Headed Fiend, there are more balanced ones, such as the Qi Eater Inherited soul.
Growth attribute ratio: mental strength (52%), physical aptitude (48%).
These souls are also called general-purpose Inherited souls.
But the vast majority of Inherited souls have severely skewed growth leanings, making it hard to accommodate both spellcasters and melee players, even though their trait effects are universal.
For example, the Extreme Speed Inherited soul.
This is an Inherited soul whose main growth is physical aptitude, yet its trait effect is very suitable for spellcasters to use for burst damage output.
Many spellcasters embed it for the burst even if it means reducing desired attributes.
Or the Scatter Arrows Inherited soul, which is likewise a soul spellcasters crave intensely.
But its main growth leaning is 97% physical aptitude, causing many spellcasters to lament why a spellcaster god-skill uses physical aptitude as the main attribute.
It is not only spellcasters who have this headache. The same goes for melee players.
Damage output-type melee face extremely high-intensity confrontations where life and death are decided in an instant. With the Owl-Headed Fiend’s perception ability, they could gain a considerable advantage in combat and avoid being ambushed by sudden attacks.
Or Flowing Shadow Clone, a super-strong clone Inherited soul that is also very suitable for melee players, yet its main growth attribute is mental strength.
Others like Bloodburn and Spirit Eye can also fit melee systems.
But the main attribute leaning has already defined the soul. The gains from upgrading the soul are very small. After embedding, only the trait effect is usable.
This topic has been hotly discussed on the forum many times, with the opinion that the growth leaning of Inherited souls reduces much of the fun of combination builds.
But this time, the appearance of the Godshift rule gave forum players hope for a major version update to star vein combinations.
If the Rule territory Godshift can truly grant players the function to change the main growth attribute of Inherited souls, then the star vein combinations of spellcasters and melee players will no longer be constrained by a soul’s main attribute, officially entering a version of completely free combinations.
Although the characteristics of melee souls and spellcaster souls will certainly remain, after all, for some souls, beyond soul level, the exact effect must also consider mental power strength and vitality strength.
But as long as the main growth attribute is not skewed, one can also increase the trait effect by raising levels, bringing an alternative increase in combat power.
For forum players, the analysis introduction of Rule Godshift was truly stunning.
Even if the effect is not freely changing a soul’s main attribute, being able to freely switch mental power and vitality strength is also a super plugin that can change playstyles.
To contain the Godshift territory as quickly as possible, forum players organized themselves and headed to the Colorful Mist Coast space.
They prepared to set out to welcome a new ‘version strengthening module.’