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Chapter 229-2: The Truth of the Game, Racial Easter Eggs (2)

After the Human reporter sat down, a reporter of the Breakers race stood up.

“Hello, No. 1 Governor.”

After receiving the governor’s nod, the Breakers race reporter immediately asked.

“I have been following the Monster World forum and players’ remarks in livestream rooms every day recently. I have found that everyone is very dissatisfied with the speed of obtaining the in-game currency, sacrificial power, which makes players feel that growth is slow. Why can the speed of obtaining sacrificial power not be increased, or even more channels for obtaining sacrificial power be developed.”

The No. 1 Governor nodded slightly. After briefly organizing his words, he explained.

“As for the issue of there being no extra benefits in the game and the inability to increase sacrificial power income, the most fundamental reason lies in the fact that this game, Monster World, is managed by Starnet. We have no authority to participate in it and cannot influence any development within the game.”

“But I imagine this answer will certainly not satisfy everyone. Next I will explain this issue from Starnet’s perspective.”

“First, from the core philosophy of game design. Monster World’s original intention is not just an entertainment tool. It also possesses a highly realistic virtual ecosystem. Starnet hopes, through this platform, to allow players to experience a survival and growth process that is nearly real. In this world, the acquisition of resources and even the improvement of abilities all need to be achieved through effort. As the core currency in the game, the scarcity of sacrificial power is precisely to maintain the balance of this ecosystem.”

“If we arbitrarily increase sacrificial power income or provide extra benefits, this will not only break the balance of the game, but also weaken the sense of achievement players gain by earning sacrificial power through exploration and challenge. We have always believed that true fun comes from the process of overcoming difficulties and achieving goals, not from piling on simple rewards.”

As he spoke, the No. 1 Governor’s gaze swept across the venue, and he continued.

“In addition, excessive distribution of sacrificial power will lead to inflation and ultimately affect the experience of all players. Starnet hopes through this design to let players learn to plan their usage in the game or obtain higher sacrificial power output through cooperation.”

At the end, the No. 1 Governor’s tone eased slightly.

“Of course, Starnet is also listening to player feedback. In the future, it will optimize the in-game experience according to actual conditions.”

“For example, the gradually increasing quota for Death Space instances, the spirit fields distributed to players after each containment, and new functions that will go online every so often. These are all improvements Starnet has made for the player experience.”

“But the premise is that the balance and sustainability of this game, Monster World, must be maintained. I believe everyone has noticed that there are many powerful races in this game, and the strength of players can hardly be considered great.”

“Because the future of this game will be the relay effort of several generations. Our descendants will stand on our shoulders and continue to explore, grow, and rise in Monster World in the name of the player race. Every bit of effort we make now is paving the way for those who come after us. Every accumulation lays the foundation for future glory.”

“Everyone can understand Monster World as a grand expedition of Earth’s players in a virtual world. Our generation may not be able to see the final result, but our perseverance and struggle in Monster World will become the cornerstone for the progress of several future generations. Through the accumulation of every bit of sacrificial power and every improvement in strength, let the player race rise from the bottom in Monster World and ultimately become a force that cannot be ignored on the world stage.”

“So please understand, players, we are not restricting everyone’s growth. We are planning for a longer future. The journey of Monster World has only just begun, and each of us is a writer of this history.”

The No. 1 Governor’s explanation was logically rigorous and full of persuasiveness, drawing applause once again at the venue.

Reporters then stood up one after another to ask the No. 1 Governor many questions about Monster World.

The No. 1 Governor organized his words on the spot and gave clear answers.

The briefing then moved into the expansion segment of categorized topics.

The second to last item was: the definition of real world racial talents and in-game character talents.

This was also a question many qualified players could not understand.

Why can the Green Wood race possess talent abilities far stronger than those of players of other races and even unlock hidden scenes.

“Regarding the definition of race and game character, I need to mention a hidden setting in Monster World: racial welfare.”

“So-called racial welfare is an easter egg that Starnet implanted in the game when designing Monster World, and each race has a specific racial easter egg.”

“At present, two races have already developed their racial welfare easter eggs.”

“They are Human players and Green Wood race players.”

After hearing the No. 1 Governor’s answer, the livestream screen was instantly filled with question marks, mostly comments from Human players.

Speaking of racial talents, Human players have nothing at all, not even as good as the Gill-Fish race that can breathe underwater.

The No. 1 Governor continued to explain at this moment.

“The racial easter eggs in the game are made according to the situations of the races in reality. Human players have the largest population, so the racial easter egg they trigger is a Special Recruitment designed by Starnet. This is also why the proportion of Human players in the game is extremely large. Compared with players of other races, they have a higher probability of obtaining qualifications.”

“The Green Wood race is similar. The hidden racial easter egg they triggered is a greatly enhanced Nature Affinity talent, possessing the ability to communicate with nature and even control nature.”

“Here we must once again apologize to the Green Wood race. When Starnet designed the hidden racial easter eggs, it referred to a large number of histories and myths of the races in reality, and then sorted out racial welfare easter eggs that fit the characteristics of each race from these contents. Therefore the situation of heavily altering parts of the Green Wood race’s history appeared.”

“As for what the welfare easter eggs of other races are, everyone needs to trigger them during exploration in Monster World. I do not know the specifics either, since Monster World is directly managed by Starnet. Including members of our Lunar Eclipse race, none have any special treatment. We ourselves do not even know what the Lunar Eclipse race’s racial welfare easter egg is in the game.”

After listening to the No. 1 Governor’s account, the livestream exploded.

They had not expected that all races actually possessed hidden racial welfare.

This also explained why the Green Wood race’s talent strength was so high and why Human players made up the overwhelming majority of the player legion.

Because these two races had already triggered racial easter eggs and received a certain degree of preferential treatment.

This answer made players of other races who had already obtained qualifications extremely expectant.

It meant they too could have such special preferential treatment, only that they had not yet found the way to trigger it.

But as the number of native players of each race in Monster World grows, the trigger methods for hidden easter eggs will inevitably be found in the future, granting extra ability bonuses or welfare treatment.

In the livestream, players of all races launched a heated discussion on this issue.

“Finally understand the reason. In that case, my Gill-Fish race’s hidden racial easter egg might be control of the power of the ocean. I just do not know how to trigger this easter egg. I am so excited. It is time for our Gill-Fish race to power up. Brothers, let us all search hard.”

“Then my Breakers race’s easter egg should be automatic growth of sacrificial power. For example, 50 points of sacrificial power added every hour. After all, we are the race in the Earth Alliance best at doing business. This racial easter egg fits our situation in the real world.”

“Hahaha, then my Skyfeather race’s racial easter egg should be Sky Sovereign. After all, we are born able to fly. Perhaps after triggering the easter egg we can obtain faster flight speed in the game and even control storms and airflow. Just imagining it is thrilling. The sky of Monster World will be the territory of our Skyfeather race in the future.”

“Brothers of the Gill-Fish race, do not rush. I think the Abyssal Mermen’s easter egg must be deep sea control. Maybe you can be like the Green Wood race and control sea monsters or even control ocean tides.”

“Then my Resonant Spirit race’s easter egg might be that singing can damage nearby targets or perform healing. Hehe, that seems pretty good too.”

The discussion in the livestream was enthusiastic.

Players of all races were imagining what their own race’s hidden welfare easter egg might be. Some even began to team up to study how to trigger these easter eggs.

The No. 1 Governor looked at the screen full of bullet comments in the livestream. The receiver at the back of his neck filtered and read the information, and then he smiled and said:

“It seems everyone’s enthusiasm for racial easter eggs is very high. This is precisely the original intention behind Starnet designing this hidden setting, hoping players of all races can discover more of what is unique to their race in the process of exploring Monster World. But I must also remind players of all races here that the trigger conditions for racial easter eggs are not simple. They may require specific quests or events, or even the collective effort of the race to unlock. So please be patient in your exploration.”

As soon as his words fell, the bullet comments in the livestream flooded the screen again.

The hidden feature revealed by the No. 1 Governor made many players look forward to the future.

They were also very curious about what their own race’s hidden welfare easter egg actually was and began studying it according to their racial characteristics.

With a few words and smiles, the No. 1 Governor defused any potential suspicions.

At the end of the briefing, the No. 1 Governor once again mentioned the refund function for Dark Land.

After five hundred thousand player slots were distributed, the Lunar Eclipse race obtained twelve player slots in this round.

So the refund model could officially start.

The original plan was to have the No. 16 Governor, who obtained game qualifications in the previous round, handle the refund process.

But the No. 16 Governor was busy forming a guild and the Gold Coin Chamber of Commerce, with no extra time to handle it.

This time, the twelve newly qualified members of the Lunar Eclipse race could be responsible for this aspect.

Therefore the No. 1 Governor planned to take advantage of this Monster World Special Briefing.

By refunding at one and a half times the real currency, they would collect a batch of sacrificial power from players who already had Monster World qualifications and still owned Dark Land to prepare for future use.

The Lunar Eclipse race’s development in Monster World already had an initial plan.

But every step required massive sacrificial power expenditures, so the No. 1 Governor did not want to miss any opportunity to obtain sacrificial power.

With that, the Monster World Special Briefing officially ended.

But the players’ discussion of hidden racial welfare easter eggs continued.

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