Chapter 162-1: Ways to Obtain Game Qualification (1) |
The official launch of Monster World’s official website sparked heated discussion among players of all races worldwide.
If previously there had been no concrete concept of Monster World, after the website went live, netizens of all races saw the charm of this game.
Just as the Lunar Eclipse race’s No. 1 Governor said, this is a perfect game.
Everyone who experienced the virtual projection scene videos, like Tong Xin, felt an idea sprout in their hearts. Monster World seemed more real than reality.
And what the projection videos let people experience is only a portion of Monster World.
According to the comments posted on Starnet by players who have already obtained game qualification, the experience brought by Monster World goes far beyond realism.
Taste stimulation beyond reality, superhuman sensations brought by attribute amplification, infinite spatial exploration… after experiencing the website’s content, all kinds of descriptions became materialized.
No one can resist a game like Monster World.
Even members of the Lunar Eclipse race are eager to obtain usage qualification for this game.
The foreseeable extremely low chance of being selected drove players around the world crazy.
After the Monster World website went online, the biggest change it brought was to the game environment of Dark Land.
Dark Land, originally hailed as a game of the era, saw huge volatility in its economic market, with prices of various resources plummeting.
This new game that has not fully exerted its strength yet was labeled a transition game and regarded as a substitute meal for Monster World.
Some players even joked: before the starting line, the finish line is already in sight.
Many players no longer have expectations for this game, including some who possess game qualification.
The expectations that had originally been placed on Dark Land’s game optimization and content updates all transformed into a strong longing for Monster World.
While the countdown ticked down on the players’ official website, Qi Sheng was thinking about one matter.
Containment space, Primordial Altar.
The surface of the altar was covered with rune totems. Each line contained a law of the world. The totems depicted the scenes of the beginning of creation: the birth of stars, the rise of mountains and rivers, the budding of life. All the images combined into a circle, head to tail connected, symbolizing the infinite cycle of life.
Qi Sheng stood upon the Primordial Altar, with the map of the Pale Continent before his eyes.
He reached out and drew a line on the map.
Starting from the Colorful Mist Coast on the western coastal side of the region, passing through the Emperor’s Mound Mountain Range, and finally connecting to the Rimewinter Snowfield.
These are precisely the three Monster World regions that the player legion has already explored and developed.
If the player legion wants to use the Pale Continent as a springboard to enter a world class battlefield in the future, the current territorial area is still too small. There is no strategic depth at all, and the territory cannot construct a complete free ecosystem.
Apart from the starter village space, the land outside also contains various resources, which are an important source of sacrificial power.
In the player legion as Qi Sheng envisions it, the starter village space is the players’ safeguard and fallback route, while the outside territory is land for free construction and creativity.
The starter village space can be regarded as the inner city, and the outer territory as the outer city, or as a resource extraction area, even a technology testing ground.
Recently, when he was browsing player information, he discovered that the Arms Dealers Guild was conceiving a new plan.
The goal of this plan is to create a batch of mining robots to carry out 24-hour high-efficiency resource extraction in the mining area of Emperor’s Mound Village.
If this plan succeeds, the efficiency of ore mining will see a qualitative improvement.
But this concept conflicts with Qi Sheng’s ideas.
As the player legion develops the three regions, the intensity of regional warfare will continue to climb, gradually becoming unsuitable for newbie players to grow.
There are two ways to solve this problem.
The first is the method he is using now, searching for an environment suitable for newbies to get started, then opening up a new space.
The second is that in the mining area of Emperor’s Mound Village, which can stably produce resources, newbie players obtain growth resources by mining.
In Qi Sheng’s eyes, both methods are very important.
But the Arms Dealers Guild’s concept would cut off the path for newbies.
He examined the plan details carefully.
The Arms Dealers Guild intends, after the base construction in the Emperor’s Mound Village space reaches an initial completion, to build an intelligent mining robot equipped with high-precision sensors.
Using instruments such as geological radar, infrared cameras, and lidar to scan the distribution of resources in the mining area and analyze ore energy content, then mining via equipped mechanical arms, drill bits, cutting machines, and other tools.
Secondly, they also need to build a transport robot with an autonomous navigation system that can carry the mined spiritual ore to Plot 1 in the western district of Emperor’s Mound Village, forming an efficient mining assembly line.
If this plan succeeds, it would mean that the mining area’s extraction would gradually be replaced by a vast robot army, severely squeezing the growth channels of newbies.
Although the mining area can automatically generate spiritual ore, the daily output is ultimately limited.
As long as the Arms Dealers Guild calculates the amount of spiritual ore the mining area automatically nurtures, they can manufacture a corresponding number of mining robots to harvest on schedule.
This is behavior that, in Qi Sheng’s eyes, cannot be allowed.
If the mining area’s resources truly needed to be harvested, he could do it himself.
Back then Guide gave him three choices, whether to continue keeping the mining area, or to replace it with extractable resources, or to keep the mining area while not opening it to the public, generating lifeforms similar to Iron Shell Bugs through sacrificial power for continuous extraction, converting it into sacrificial power.
He chose to open it for player use.
Doing so gives newbies a path for growth and also provides a guarantee for veteran players.
The environment of Monster World is extremely complex, and danger may descend at any moment.
Lunar phase changes, descents of powerful races’ gods, extreme disasters… even the Pale Continent region where the three starter village spaces are located could be destroyed by unknown forces. At such times, the mining area can also become a transitional growth region for veteran players.
From various angles, retaining the mining area is very necessary.
But the Arms Dealers Guild’s concept has already impacted his positioning of the mining area.
Technology for automatic mining and automatic transport can exist, but it cannot be inside the starter village space. It can only be conducted on the outer territory.
This is also why he drew a line on the map.
Since players want to create wealth through technology, he will give them the opportunity.
This line connects the Emperor’s Mound Mountain Range, the Colorful Mist Coast, and the Rimewinter Snowfield regions.
If the three regions can be opened up and connected, players will possess a vast stretch of territory.
And the outer mining areas of Monster World will also regenerate various resources as the world operates, only the speed of derived resource generation is relatively slow.
Players can conduct whatever experiments they want on this stretch of territory.
Whether it is building an automated mining assembly line for the external mining areas, or taking all kinds of dangerous weapons to blow up the mining areas, there is no problem at all.
External resources are to be obtained entirely by the players’ own strength and technological foundation.
This is also the plan he has in mind next: open up the middle zone of the three regions, link the three starter regions into a line, and generate a free territory belonging to the players.
As for the mining areas within the space, he will add one more rule.
Only personal mining by players is allowed, and no external force can be used for assistance. This also includes automated excavation and automated ore-transport robots.
With the idea formed, Qi Sheng immediately sent a notice to all players, explaining the newly added settings for the mining areas.
He did not explicitly mention robots and the like.
The summary of the notice is just one sentence: mining areas within the starter village space are not allowed to be mined by any method other than a pickaxe, while there are no restrictions on mining areas outside the space.
Having solved the problem of the script-based mining legion, Qi Sheng continued studying the map.
The three regions of the starter village are all at the southwestern end of the Pale Continent, but connecting these three regions will not be easy.
There is a vast amount of unexplored territory and unknown forces in between.
He needs to formulate a comprehensive plan to drive the player legion to carry out territorial expansion.
Just as Qi Sheng fell into deep thought, the various races on Earth had already fallen into frenzy before the rush for qualifications.