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Chapter 1054: - Overpowered

5th-order Passive Skill

Description: - A special passive skill that was gained due to having the Void Walker class. After reaching the 5th-order, the connection between the host and the cosmos has deepened. The host can now draw more refined and denser starlight energy, making the healing process faster, more stable, and more effective even during intense battles.

Under the night sky, when the stars are clearly visible, the power of this skill increases even further, as the host’s connection to the cosmos becomes stronger.

Ability 1: - The Starlight Recovery works by using the light from distant stars to continuously heal the host’s wounds. Each second, the passive skill now recovers [1.2+] Health points of the host.

Ability 2: - The host can accelerate the healing speed by using Stamina Points. For every [1+] Stamina point, [2+] Health points are recovered, making the conversion more efficient than before.

Ability 3: - The host can use [1000+] Mana points to instantly recover [400+] of his Health or Stamina. Each use of this ability will enter into a cooldown period of 10 hours.

Ability 4: - Night Boost: - When the host is under an open sky filled with stars, all healing effects of this skill are increased by [50%]. This includes passive healing, stamina conversion, and instant recovery.

’This skill is high mana-consuming. ’ passive skill, but fortunately, I have more than enough mana to comfortably support this kind of high consumption.’

The benefits of this skill did not need to be explained. It was one of those skills that could instantly give him 400+ stamina or Health points, which was the same as coming back from the brink of death.

Cosmic Rift Surge

5th-order Passive Skill

Description: - A special passive skill formed by merging the powers of Dimensional Rift and Stellar Surge due to the influence of the Void Walker class and the Divine Crimson Storm Dragon bloodline. This skill represents the host’s ability to connect with the vast cosmos while freely tearing through space itself.

The host can now open stable rifts in space and channel the destructive energy of the cosmos through them. This skill is extremely dangerous, not just for enemies, but also for the host. Only someone with a powerful bloodline and a strong body can survive the backlash of such power.

Ability 1: - The host can open a dimensional rift to any known or sensed location. This no longer leads to random locations. Opening the rift requires [0] Mana, but it places a heavy strain on the host’s mind.

This ability can be used once every 7 days.

Ability 2: - The host can channel the raw power of the Cosmos through the dimensional rift and release it as a devastating energy attack. The destructive power of this attack is capable of wiping out large areas and severely damaging even higher-order cultivators.

Once used, this ability will enter a cooldown period of 20 days.

Ability 3: - After using the Cosmic Surge, the host will temporarily lose all senses for 12 hours, including sight, hearing, and spatial awareness. After this period, the host will require another 6 hours to fully recover.

(Note: - The strain of using cosmic energy is extremely high. Even with a Divine Dragon bloodline and Void Walker class, repeated use may cause severe damage to the host’s body and soul.)

’This skill is really good.’

But temporarily losing all of his senses for twelve hours, including sight, hearing, and even spatial awareness, was something that completely ruined the usefulness of the skill in most situations. It was not just inconvenient; it was also very dangerous. That was the main reason why Aditya had only used this ability once, and even then, it was inside the Steel Dwarf Trial, where he knew he was relatively safe.

In that situation, even if he lost consciousness or became completely defenceless, there was no real threat to his life. No one would attack him while he was in that state. But on an actual battlefield, things were very different.

Carrying a skill like this came with a massive risk. Aditya did not mind losing his senses for twelve hours if the situation demanded it. The real problem was what could happen during those twelve hours. If even a single enemy managed to survive the attack or stay outside its range and then approached him while he was completely defenceless, it would be over.

Without someone strong enough to protect him during that time, he would not even get a chance to react. One strike would be enough to end everything. At that point, he might as well say goodbye to this life and look forward to another transmigration if he were lucky.

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