Chapter 506: Why did you provoke him?! |
What a fucking idiot!
Looking at the barrage of reports and the uproarious discussions.
Slap!
Ito Suke couldn't help but burn with rage, slamming the tablet down on the desk with a crash, cursing repeatedly!
Idiot!
Konik is a complete and utter fool!
And to think he had trusted this pig so much, believing that CloudPower was an authoritative expert in acquisitions, and that their assessment of the Illusion Engine acquisition situation would surely be correct.
Moreover, Konik had been so damn confident before.
First it was "the simplistic mindset of a moth flying into the flame in the capital's playground," then it was "investors always arrogantly believe they are the sole successful one."
And the result?!
What about now?!
That Polish company is fucking owned by Golden Wind!
He had already sensed something was off, but he was still swayed by Konik's arrogant judgment!
"He's just... a conceited, arrogant, incompetent, failure of a pig who only knows how to eat!"
Ito Suke's blood pressure was about to explode. In his furious rage, he even used the description of the Devourer of Gods, Eldritch, from Dark Souls by Hawkwood.
And Konik does seem to fit the description of Eldritch as a pile of sludge quite well.
He was utterly furious.
Ito Suke sat in his executive chair, breathing heavily.
Now, the rise of Golden Wind was already unstoppable.
He wasn't afraid that Golden Wind, after acquiring Illusion, would sanction their Komera in return, giving them a taste of their own medicine.
After all, Komera had its own self-developed engine.
Over the years, although they had used Phantom Dream 5 and the Phoenix Engine to make games, overall, the proportion of their self-developed engine was still higher.
It could be said that over seventy percent of Komera's works still used their own in-house engine.
Their engine technology was relatively mature, and overall, the quality was considered top-notch.
Moreover, just like Aurora Games' self-developed engine.
Komera's [Amaterasu Self-Developed Engine], while ensuring a basic 3S-level standard in areas like graphics rendering, AI, and input/output, also possessed its own very unique technology—
The [Neural Safety Valve] technology.
As is well known!
The operation of motion-sensing pods requires interfacing with neurons; it's a kind of "brain-computer" technology.
And while this technology brings an unprecedented level of game immersion, it also carries higher health risks.
Therefore.
Looking across the globe, in the current motion-sensing pod market, regardless of brand size, quality, or effect presentation.
There is one thing that motion-sensing pod manufacturers worldwide absolutely cannot avoid.
That is "Input and Output Safety."
All motion-sensing pod brands globally must pass rigorous safety inspections and be equipped with "Real-time Health Monitoring" and "Forced Disconnection" functions.
And this technology, hailed as the "safety belt for motion-sensing pods"!
Was pioneered by Komera.
It is precisely the [Neural Safety Valve] technology mentioned by Ito Suke.
As the world's first motion-sensing pod manufacturer equipped with neural safety valve technology, for nearly a decade, they have been continuously improving their products' safeguards for user life and health.
Now, Komera motion-sensing pods have already been updated to the fourth generation.
The latest fourth-generation Komera motion-sensing pod KMN-4, released at the beginning of the year, has taken [Safety Valve Technology] to the extreme, giving users more space for self-adjustment and safety.
Now, in the KMN-4, the motion-sensing pod can not only customize health critical points according to each player's own physical condition through necessary scans.
It can also, based on this health critical point, grant players the function to self-adjust disconnection thresholds.
This not only further expands the range of people suitable for motion-sensing pods, allowing more people with respiratory, photosensitivity, heart issues, etc., to experience motion-sensing pods safely.
It also takes care of many psychologically vulnerable players, allowing them to be disconnected from the neural link one step earlier when experiencing games like extreme sports, extreme racing, extreme horror, etc., for a milder and more comfortable experience.
Simply put, it makes motion-sensing pods appeal to a wider audience, more universal, safer, and more stable.
This is the greatest advantage of Komera's [Amaterasu Self-Developed Engine].
It is also the fundamental guarantee for the Komera KMN series motion-sensing pods having zero anomalies in ten years.
But the problem is!!!
With Golden Wind taking the former industry leader, Illusion Engine, under its wing, now, their Komera, relying solely on this one [Stable and Secure Input and Output] technology, is completely unable to compete with Golden Wind!
Why don't you take a look at what technologies the Golden Engine has now!
[Physics Simulation], number one in the world!
[Artificial Intelligence], number one in the world!
[Graphics Rendering], number one in the world!
[Reality Augmentation], number one in the world!
Two self-developed, two acquired, all are industry-recognized, globally top-tier, cutting-edge technologies!
Plus the "enhanced panoramic spatial audio" effect they jointly developed and upgraded with Aurora Games!
[Sound Performance] also continues Aurora Games' original global top-tier position, making it the undisputed "Sound Effect Demon King" in today's world gaming industry!
Five major modules! Uniquely top-tier globally!
It's hard to imagine.
Just a short nine months ago, Golden Wind, and even the entire Huaguo gaming industry, couldn't produce a single game engine that could stand on the stage.
Why the hell did you have to provoke them?!
Ito Suke was furious, viciously cursing Konik in his mind.
Originally, the situation wasn't that bad!
Although Golden Wind was exceptionally strong, with endless game creativity, and almost every game release caused a sensation.
Ultimately, they couldn't become a giant overnight either.
As long as their scale remained as it was, by slowly grinding and looking for opportunities, they could always find Golden Wind's weaknesses.
But it's you, Konik!
You just had to stir up trouble, wanting to directly put them to death!
And now look!
You've directly forced Golden Wind to transform from the human form, Daigo, into Ultraman Tiga!
Now, with the Higashitsu Gaming Festival just over three months away!
It doesn't take a genius to figure out that Golden Wind definitely won't miss this opportunity!
Your CloudPower just hands over excellent technology on a silver platter and walks away, dusting off its hands.
And me?
Neon Higashitsu is my home turf!
What the hell am I supposed to use to compete with Golden Wind?!
Thinking of this!
Ito Suke couldn't help but get a headache.
Every time he reached this point, he couldn't help but recall the cooperation between Komera and Golden Wind back when Uekoe Kagemasa was in charge...
"...If we hadn't torn up the agreement back then, could we also be using this unprecedentedly powerful Golden Engine now?"
At the same time.
In the director's office of Takasugi Studio, one of the [Peak Studios].
Nishikawa Jiro, the director of another major studio among the Big Three, Nishikawa Studio, picked up the clear, tea-scented green tea in front of him and took a sip:
"Mmm—good tea."
"West Lake Longjing,"
Takasugi Isao also picked up his host cup, took a sip, and exhaled leisurely:
"Executive Director Moriya specially sent it from Huaguo, pre-Qingming tea, very precious."
Hearing this.
Nishikawa Jiro laughed heartily, joking:
"Then I must sincerely thank Director Takasugi for your generous hospitality. After all, looking across this vast Komera, the only one who can taste the tea Executive Director Moriya specially sent from Huaguo is you, Director Takasugi."
After saying this, both men laughed heartily.
"Oh, right, speaking of which, Executive Director Moriya has been in Huaguo for over two years now,"
Nishikawa said:
"Is he used to it over there? Is life very comfortable?"
"Haha, used to it?"
Hearing this, Takasugi laughed happily, waving his hand and joking:
"His Huaguo language is almost better than his Neon language now,"
"Plus, Golden Wind's treatment is notoriously... um... outrageous in the industry,"
"Now our Executive Director Moriya, as the Vice President of Golden Wind and Executive Director of the Board, isn't just comfortable,"
"A few days ago, I had a video call with him, and he looked like he'd gotten ten years younger."
As he spoke.
Takasugi made a slightly envious clicking sound, shaking his head and taking another sip of the rich, sweet, and fragrant pre-Qingming Longjing.
"Ah—"
And hearing Takasugi's words, Nishikawa Jiro sighed softly:
"I was quite worried about Moriya-san's choice back then, but who would have thought that the one going downhill would be us..."
Such is fate.
Nishikawa Jiro smiled bitterly, sighing at the unpredictability of fate.
That's right.
Now, their Nishikawa Studio's situation was becoming increasingly bleak.
Ever since Ito Suke took office as the Chief Director of the Board, Nakamurai Seiichi, who had rendered him meritorious service, was naturally promoted to President.
And because of this!
The original ecological balance of their three Peak Studios was naturally broken.
What was the original operating model of the "Big Three"?
Three independent large studios, each managed and controlled by a Chief Director, responsible to the Executive Director, who then reported to the President or the Board.
The hierarchy was strict and clear.
Under President Uekoe Kagemasa was the Executive Director of Gaming Affairs, Moriya Tetsuya, and under Moriya Tetsuya were the three Peak Studios.
Although, to some extent, due to personal relationships, directors like Yamamoto Tsunashiro sometimes secretly bypassed levels and reported directly to President Uekoe Kagemasa.
But on the surface, according to regulations, and in daily company affairs handling and discussion meetings, Moriya, as the Executive Director, could still easily handle Chief Directors like Yamamoto Tsunashiro.
But now it's different.
Nakamurai Seiichi became President.
And who was he before becoming President?
He was the Chief Director of "Nakamurai Studio."
Although now, the nominal director of Nakamurai Studio is not Nakamurai Seiichi.
But everyone knows that the current Nakamurai Seiichi, while serving as President, also concurrently holds the position of Chief Director of Nakamurai Studio.
And because of this, the original ecological balance was directly shattered.
Over eighty percent of Komera's important resources now flow entirely to Nakamurai Studio.
After all, the President is the Director, and the Director is the President. The position that Moriya Tetsuya once held—Executive Director—is now just an extra, existing or not making no difference.
Even from a certain perspective, the current Komera is essentially the domain of Nakamurai Studio.
The "Three Peak Studios" have long been in name only.
If you don't believe it, look at how many people in the industry still mention the "Big Three" title since Nakamurai Seiichi became President.
Now, Takasugi Studio and Nishikawa Studio have resource treatment not much different from ordinary studios, just slightly larger in scale.
"Heh, hey..."
Hearing this, Takasugi Isao also smiled bitterly, teasing:
"Who told us we didn't become the President? Otherwise, the leader of the Big Three would be us, right?"
"Hey hey hey—"
Hearing this, Nishikawa shrank his neck, quickly waving his hands:
"Whoever wants to be the leader of the Big Three can have it, I have no such fortune,"
"This title... isn't very auspicious..."
However, just as the two were chatting animatedly—
Knock knock knock—
Suddenly, the office door was knocked.