10 months ago
Game Making: Start By Healing the Player • 游戏制作:从治愈玩家开始
Chen Xu traveled to the parallel world, and was surprised to find that many classic and excellent... Read more
Chen Xu traveled to the parallel world, and was surprised to find that many classic and excellent games in the previous life did not appear in the parallel world.
I wanted to make a big picture, but why did I still have an ’emotion collection system’, and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played games made by themselves can make them stronger?
But why is it so much easier to get resentment than happiness?
Looking at his points harvest, Chen Xu expressed puzzlement.
As a result, Chen Xu’s career as a game designer gradually turned crooked.
In “Under the Legend”, countless players beat the table and shout: I was played by this game!
In “Escape”, countless players shouted, my cabinet moved, and I stopped playing.
In “Dark Souls”, when countless players entered the game with a smile, “Go away, please go away, leave the fire girl behind and go out with your fire, we don’t want to spread this fire!”
Soap, Xiaoqiang, and Ghost sacrificed in “Call of Duty”; Zack was killed and Alice was killed in “Final Fantasy 7”; Arthur and John were betrayed in “Red Dead Redemption”;
Countless players went berserk: Nima Chen Xu old thief, can’t we be kinder to the protagonist?
Q: How do I feel about players’ anger towards themselves?
Facing the reporter’s question, Chen Xu smiled slightly: "What kind of verbal criticism is this, this is the encouragement of players around the world to me, this is love!Thank you all, I will keep up the good work!". Collapse
I wanted to make a big picture, but why did I still have an ’emotion collection system’, and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played games made by themselves can make them stronger?
But why is it so much easier to get resentment than happiness?
Looking at his points harvest, Chen Xu expressed puzzlement.
As a result, Chen Xu’s career as a game designer gradually turned crooked.
In “Under the Legend”, countless players beat the table and shout: I was played by this game!
In “Escape”, countless players shouted, my cabinet moved, and I stopped playing.
In “Dark Souls”, when countless players entered the game with a smile, “Go away, please go away, leave the fire girl behind and go out with your fire, we don’t want to spread this fire!”
Soap, Xiaoqiang, and Ghost sacrificed in “Call of Duty”; Zack was killed and Alice was killed in “Final Fantasy 7”; Arthur and John were betrayed in “Red Dead Redemption”;
Countless players went berserk: Nima Chen Xu old thief, can’t we be kinder to the protagonist?
Q: How do I feel about players’ anger towards themselves?
Facing the reporter’s question, Chen Xu smiled slightly: "What kind of verbal criticism is this, this is the encouragement of players around the world to me, this is love!Thank you all, I will keep up the good work!". Collapse
- Status in COO: Completed
- Translation: Active
- In original: 918 chapters
- Translated: 61 chapters
- Year of publishing: 2022
- Language: Chinese
- Authors: 喝一杯红酒
- Translator: Pepper Crab Translations
- Publishers: Qidian
- Views: 57 567
- Total views: 83 359
- Comments: 25
- Total comments: 34
Last 25 chapters
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Chapter 64 10 months ago
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Chapter 63 10 months ago
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Chapter 62 10 months ago
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Chapter 60 1 year ago
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Chapter 59 1 year ago
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Chapter 58 1 year ago
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Chapter 57 1 year ago
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Chapter 56 1 year ago
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Chapter 54 1 year ago
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Chapter 52 1 year ago
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Chapter 51 1 year ago
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Chapter 50 2 years ago
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Chapter 49 2 years ago
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Chapter 48 2 years ago
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Chapter 47 2 years ago
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Chapter 46 2 years ago
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Chapter 45 2 years ago
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Chapter 44 2 years ago
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Chapter 43 2 years ago
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Chapter 42 2 years ago
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Chapter 41 2 years ago
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Chapter 40 2 years ago
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Chapter 39 2 years ago
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Chapter 38 2 years ago
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Chapter 37 2 years ago
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Comments 25