Chapter 218: Choices Offered by Fate

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Comments 4

  1. Offline
    + 00 -
    "The spirit is willing, but the flesh is weak and spongey."
    -Zapp Branigan
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  2. Offline
    + 20 -
    Gods probably granted Catherine a blessing and forgave her for... resisting the extreme corruption that our MC deals out. I mean, he can even corrupt Paladins into hoping their paladin bretheren die horrible deaths, much less anyone below that really gets irreparably corrupted after like spending 5 minutes in MC's company.

    As to the half-orc - that would be a decent addition to the MC's party. They do need a legit frontliner who you don't need to babysit. And half-orcs have that immunity to mental effects ability and lots of HP and dakka. And betweed the MC, Catherine and Naomi - they already got all the ranged damage, magic damage, heals and buffs and such that they can ever need + random summons. Now, funny fact is that in the MC's party everyone already is either blanket immune or highly resistant to crap like Confusion, Mind Controls, Dominations and such. So follows the theme. The only thing that can really get them aside from divine stuff really is the stat drain effects of the type like when facing a gazillion high level vampires and some such extreme debuffs. Since they lack a legit priest - they don't per se have a good way to deal with that outside of their rediculous resistances/immunities/saving throws, ofc.

    MC and Catherine are probably going to fight Demogorgon's crew, which is going to suck. High tier demons are nasty opponents.
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    1. Online Offline
      + 10 -
      The half orc needs to be legendary bro. That too someone who is almost a double legend or a pinnacle legend like the silver moon knight. Otherwise they won't survive the various schemes that Ambrose keeps hatching by the dozen
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      1. Offline
        + 00 -
        The orc can be power leveled + the MC has access to all manner of good gear - no problem dressing her head to toe in +3 stuff or better + all the buffs. In reality, for a frontliner you need to have 101+ HP to be generally good to go - at that point very few things are going to 1-shot you and you need to get unlucky... and with our MC you are simply not going to get unlucky. Them Decapitations won't roll and Petrifies are gonna get saved and what else is even out there to in a turn go through that much HP with good items to boot? And if she doesn't get 1-shot - there is plenty of healing in the MC's party to patch her right back up to full health. And don't forget that Naomi being a Legendary Druid has Regenerate and True Resurection among a ton of other things.
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